Nowadays, using classic Amiga hardware-hitting software on AmigaOS 4 systems is possible thanks to the remarkable work poured into UAE. However, running Amiga software on an Amiga system through such an indirect mechanism feels kind of awkward. glUAE makes the emulation experience perfectly natural by transparently integrating the emulator into the system, thanks to the AmigaOS flexibility and the UAE configurability.
Features list:
any application (game, demo, tool or even a whole AmigaOS system) can be launched transparently;
applications can be launched from virtually everywhere in a variety of ways (Workbench, AmiDock, menu, shell, keyboard shortcut, script, etc.);
applications can come in many forms:
.adf, .dms, .fdi and .ipf disk images;
.hdf hardfiles;
WHDLoad installations;
ordinary AmigaDOS files;
each application can be packed to a single file;
applications can rely on a centralized system, an (optionally stripped-down) AmigaOS system that provides the common system files;
each application can configure UAE to run optimally, to access user-defined directories of the host system, to use specific settings;
multiple applications can run at the same time;
multiple instances of the same application can run at the same time;
configurable spash screens can be shown before/while applications load/execute;
glUAE is entirely based on AmigaDOS scripts and:
does not run in the background, but executes only to launch the applications and to perform cleanup operations after the applications quit;